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Hunt Showdown | Salt Piles

Hunt Showdown | Salt Piles

Salt Piles I worked on for Lawson Delta Map
My Process:
I used kinetic sand to sculpt the different saltpile shapes. Took a bunch of photos and ran it through Metashape.
2 Detail textures with a blend + large scale texture
Background Assets done by Stefan Heinrich
Wooden Barrel done by Stephan Dammrau & Max Bassendowski
Rendered in CryEngine