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Robinson - The Journey | Vending Machine (PSVR)

Ingame Screenshot

Ingame Screenshot

Robinson - The Journey | Vending Machine (PSVR)

Some work from Robinson - The Journey
The idea was to have a vending machine, which is cracked open like an egg. It provides food for the longneck.

Modelled in 3ds Max / ZBrush, textured in Substance Painter and rendered in CryEngine

Thanks to Ron Frölich and Stefan Heinrich for giving me feedback along the way.

Concept Art: Ivan Tantsiura
Art Director: Pascal Eggert